I’m pleased to say I’ve started working on a new game! It’s a simplified empire-building strategy game with an rpg-style narrative and quest system. By “simplified empire-building” I mean something like Risk, but my game will procedurally generate both the map and quests. I just started developing the prototype, and here’s a screenshot of the world map so far:
Real exciting map huh? Okay so this is a very primitive prototype; I’m ultimately shooting for something closer to, let’s see, Nobunaga’s Ambition:
I’ve been planning this game for a while actually, but I’m at the point where I need to build a prototype to see what works and what doesn’t. Once I have a playable prototype I can keep tweaking stuff in the design, plus I can share the game with other people to see what they think.