Short update post because Merry Christmas! Lots of work on various side projects of mine, but the only thing of note for Eschatown is that I discovered Character Creator 2D. I purchased that tool and hopefully I can rapidly create a bunch of character sprites that way, as opposed to the vector dude I mentioned previously.
We’ve just uploaded a prototype for you to download and try. Just in time for Thanksgiving!
Just go to the game’s page for both Windows and Mac builds of Eschatown: https://midhavengames.itch.io/eschatown
This version is still very early and rough, and very few sprites are in the game so far. However the writing and systems are pretty far along, so we are testing balance with this prototype. Let me know what you find!Continue reading “Eschatown’s Prototype”
Alright, I’m finally building something along the lines of the basic RPG / lightweight management sim I’ve mentioned before! I partnered up with indie author Michael Coorlim for this project. We actually started discussing a partnership back in February, but stuff happened. And by “stuff” I of course mean a global pandemic.