This past month I was simply cranking away on the simplistic but narrative-heavy RPG I’m currently engrossed in. Maybe I should talk to Michael about giving the game a name…
The most interesting new addition I’ve made is the turn-based combat system:
Continue reading “Simple RPG Combat”
Alright, I’m finally building something along the lines of the basic RPG / lightweight management sim I’ve mentioned before! I partnered up with indie author Michael Coorlim for this project. We actually started discussing a partnership back in February, but stuff happened. And by “stuff” I of course mean a global pandemic.
Continue reading “Using Ink with Unity”